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Unity 3D - ARK: Queerskins (Chapter 2) Intel Studios + Cloudred

Sharing the results of this project I have worked with my friend @PatGoodwin while back.
Everythign was achieved with Unity 3D using HDRP.
In this project Pat and I were responsible to recreate in Unity the Beach from Malibu for the VR project ARK: Queerskins Chapter 2, a project co-created by Intel Studios + Cloudred.
In this project I was responsible to Capture/Scan, process and Look Dev all assets used in the Biome, and my buddy Pat Goodwin and I worked together in the Environment Art for this piece, all was assembled in Unity. Pat was responsible for Lighting the scene

Tileable Textures were Megascans Materials that we color calibrated with our own data.

I hope you guys like it!

http://vr.queerskins.com/ark

Unity 3D Realtime - Overcast

Unity 3D Realtime - Overcast

Unity 3D Realtime - Overcast

Unity 3D Realtime - Overcast

Unity 3D Realtime - Sunset

Unity 3D Realtime - Sunset

Unity 3D Realtime - Sunset

Unity 3D Realtime - Sunset

Tileable Waterline Decal

Tileable Waterline Decal

Asset Look Development - Albedo Consistency Pass

Asset Look Development - Albedo Consistency Pass

Asset Gym Pre-Pass

Asset Gym Pre-Pass